Wednesday 28 November 2018

AUDIO 4

THE BENEFITS OF USING BUS: Using a bus is useful as it allows you to automatically set effects on multiple tracks easy and fast
WHATS THE CHANNEL WE SEND IT TO: Aux Channel?
OTHER OPTIONS: Group Automation
WHY WOULD WE GROUP CERTAIN SOUNDS AND PROCESS THEM AS ONE: 
Because if we are using different effects such as reverb, we want instruments of the same nature to sound similar. For example, a set of different strings with different reverb on them will not sound right as it will seam like they are in different places. Same with a drum section.

AUDIO 3

WHAT IS SIGNAL FLOW: Audio signal flow is the path an audio signal takes from source to output. The concept of audio signal flow is closely related to the concept of audio gain staging; each component in the signal flow can be thought of as a gain stage

WHY IS KNOWING THIS IMPORTANT: Because not having an understanding of signal flow will completely disrupt your efforts in mixing. You will have a better quality mix

POST-FADER: Post-fader Aux Sends are generally used as “effects sends,” to send a signal out from a particular channel to an effects processor

PRE-FADER: A pre-fader Aux Send taps the incoming signal from the channel at a point that is before the channel fader. So, when the channel fader is down, the signal is still being sent to the aux bus

MONO: one single channel is used. It can be reproduced through several speakers, but all speakers are still reproducing the same copy of the signal.

STEREO: more channels are used (typically two). You can use two different channels and make one feed one speaker and the second channel feed a second speaker (which is the most common stereo setup). This is used to create directionality, perspective, space.

Tuesday 27 November 2018

DJ Diary - Week 2

DIARY ENTRY - 4th December
This week I came prepared with my own tracks to mix. I created a playlist of 15 songs a week prior and downloaded them this week onto my google drive for the upcoming session. I spent the session beat matching the tracks and seeing what goes well with each other. I also began to advance with the use of effects, however my use with these was limited as my skills in mixing aren't at the level of mixing two tracks together yet so it was difficult trying to add these effects.


I also realised that mixing trap, hip-hop or anything with rap can be difficult to mix, which led me to having second thoughts about the genre I want to do for my set. I was thinking of switching to a garage/jungle set which is a genre that reaches my personal taste but also of some of my hypothetical target audience.

I decided to stick with a Trap/Drill playlist as although it is a challenge for a first set, I wanted go for this challenge as these genres are at my upfront of taste and I feel more passionate about songs of this genre

Monday 19 November 2018

ALBUM PRESENTATION

https://docs.google.com/presentation/d/1lSFUqxL83GHm1pHAdG3e45WjCHSSNRmET-40T3uJfkY/edit?usp=sharing
PLAYLIST
1. Sheck Wes - Mo Mamba - Interscope

2. Hard - TayK - No Jumper

3. Pick It Up - Famous Dex, A$AP Rocky - Atlantic Records

4. Megaman - TayK - No Jumper

5. Trap Shit v17 - UZ

6. Rockstar - Post Malone - Republic Records

7. Patty Cake - Kodak Black - Atlantic Records
ir
8. XO TOUR LIF3 - Lil Uzi Vert - Atlantic Records

9. Esketitt - Lil Pump - Warner Bros

10. SICKO MODE - Travis Scott, Drake - Good Music

DJ EFFECTS 

PURPOSE?. To add character to your DJ set, effects will allow your set to be more immersive with the audience. Audio wise, effects can help manipulate your sound to make it different and unique or maybe so it fits into the mix

EXAMPLES. Reverb, Delay, Bitcrusher, Compressor, Exciter



















Audio Week 1

WHAT IS A FREQUENCY: Frequency is the number of occurrences of a repeating event per unit of time. It is also referred to as temporal frequency, which emphasises the contrast to spatial frequency and angular frequency. The period is the duration of time of one cycle in a repeating event, so the period is the reciprocal of the frequency

WHAT IS IT MEASURED IN: One means that an event repeats once per second. A previous name for this unit was cycles per second (cps). The SI unit for period is the second.

WHAT IS SOUND: Sounds are vibrations that travel through the air and come in contact with our ears

1. Tympanic membrane 
2. Helix
3. Pinna
4. External auditory meatus
5. Elastic cartilage
6. Lobule
7. Incus and Malleus
8. Semicircular ducts
9. Cochlea
10. Vestibular nerve
11. Cochlear nerve
12. Opening to nasopharynx  
13. Eustachian tube
14. Temporal bone of skull



What is analog audio? Analog audio is a physical medium of sound as in analog audio is made with vibrations and sound-waves. 

What scale is used in the measurement of analog audio? A logarithmic scale

What is digital audio? - Digital audio is a technology that is used to record, store, manipulate, generate and reproduce sound using audio signals that have been encoded in digital form.

What scale is used in the measurement of digital audio?Decibels relative to full scale (dBFS or dB FS) is a unit of measurement for amplitude levels in digital systems.













DJ TASK 7

WHAT IS AN EQUALISER
Equalisation or equalisation is the process of adjusting the balance between frequency components within an electronic signal. The most well known use of equalisation is in sound recording and reproduction but there are many other applications in electronics and telecommunications.

THREE EQ BANDS
50-60 Hz
  • Thump in a kick drum
  • Boom in a bassline
  • Essential in dub, dubstep and reggae !
  • Too much and you’ll have flapping speakers and a flabby mix
  • Too little, and the mix will never have enough weight or depth
100-200 Hz
  • This EQ band adds punch in a snare
  • Gives richness or “bloom” to almost anything
  • Too much makes things boomy or woolly
  • Too little sounds thin and cold
200-500 Hz
  • Crucial for warmth and weight in guitars, piano and vocals
  • Too much makes things sound muddy or congested
  • Too little makes them thin and weak
500-1000 Hz
  • One of the trickiest areas
  • Gives body and tone to many instruments
  • Too much sounds hollow, nasal or honky
  • Too little sounds thin and harsh
2 kHz
  • Gives edge and bite to guitars and vocals
  • Adds aggression and clarity
  • Too much is painful!
  • Too little will sound soft or muted
5-10 kHz
  • Adds clarity, open-ness and life
  • Important for the top end of drums, especially snare
  • Too much sounds gritty or scratchy
  • Too little will lack presence and energy
16 kHz
  • Can add air, space or sparkle
  • Almost too high to hear
  • Too much will sound artificial, hyped or fizzy
  • Too little will sound dull and stifled

Wednesday 14 November 2018

AUDIO 2

AUDIO WEEK 2

WHAT DETERMINES THE HARMONIC CONTENT OF SOUND? - The primary contributors to the quality or timbre of the sound of a musical instrument are harmonic content, attack and decay and vibrato. For sustained tones, the most important of these is the harmonic content, the number and relative intensity of the upper harmonics present in the sound.

WHAT IS GAIN STAGING? - Gain Staging is the process of giving your tracks headroom in volume in order for you to be able to push other possible tracks that will need the room so they don't distort

WHAT IS HEADROOM? - Having room in your mixing, when nothing is clipping

WHY IS HEADROOM IMPORTANT? - Headroom is important as if you do not give yourself headroom, your tracks will be distorted

CP: Final Product